Anime Ability Arena Hits Unlock Checklist
Track every free ability milestone from Wind at 0 Hits through Vampire at 7,500 — copy, print, or mark progress after each session.
Use this checklist to track lifetime Hits toward each free moveset in Anime Ability Arena (Roblox Ability Arena by Banjomeni). Copy the table into notes, print it, or mark rows as you unlock kits in the lobby selector. Premium passes are excluded here — see Premium abilities for Robux-only kits.
Hits rules recap: damage adds Hits during matches; eliminations grant +5 bonus Hits; progress persists across sessions. Exploit or alt farming violates the official ban notice summarized on Latest update.
Master unlock checklist
Mark [x] when unlocked. Thresholds match public roster tables on Free abilities.
| Done | Ability | Hits required | E move | Q move | R move |
|---|---|---|---|---|---|
| [ ] | Wind | 0 | Wind Push | Wind Dash | — |
| [ ] | Fire | 25 | Fireball | Fire Rage | — |
| [ ] | Water | 50 | Water Explosion | Water Step | — |
| [ ] | Rock | 100 | Rock Smash | Solidify | — |
| [ ] | Ice | 150 | Ice Spear Throw | Ice Slide | — |
| [ ] | Lightning | 250 | Lightning Strike | Lightning Teleport | Lightning Power Up |
| [ ] | Psychic | 350 | Psychic Slam | Psychic Dash | — |
| [ ] | Archer | 450 | Rapid Fire | Archer Dash | — |
| [ ] | Ninja | 500 | Sword Strike | Smoke Bomb | — |
| [ ] | Slime | 550 | Slime Ball | Slimed | — |
| [ ] | Brawler | 750 | Downslam | Charge | — |
| [ ] | Pirate | 1,000 | Bomb | Pirate Dash | Cannon |
| [ ] | Beam | 1,000 | Trinity Burst | Big Beam | — |
| [ ] | Knight | 1,350 | Knight Cut | Knight Dash | Knight Block |
| [ ] | The Hero | 1,500 | Laser Eyes | Dash | Super Punch |
| [ ] | Retro Fighter | 2,000 | Retro Fireball | Uppercut | Retro Jump |
| [ ] | Shadow | 5,000 | Shadow Ball | Shadow Dash | Shadow Slam |
| [ ] | Vampire | 7,500 | Claw Damage | Vampire Dash | Drain |
| [ ] | Cursed | Special | Cursed Wave | Cursed TP | Cursed Rain |
Cursed row: community sources list a special unlock without a published Hits total. Leave the Hits cell blank until Banjomeni documents requirements on the official page.
Milestone bands and session goals
Breaking the ladder into bands keeps long grinds mentally manageable.
Band A — 0 to 150 Hits (Wind through Ice): Expect rapid unlocks in your first sessions. Goal: learn E/Q cooldown rhythm and stop dying before your attacks land. Recommended reading: Getting Started.
Band B — 250 to 550 Hits (Lightning through Slime): Mobility kits appear — prioritize Lightning Teleport and Water Step habits even if you main Fire for damage. Goal: reach Ninja before switching to practice duels only.
Band C — 750 to 1,500 Hits (Brawler through The Hero): Shared 1,000 Hit double unlock (Pirate + Beam) is a morale spike — schedule a longer session around it. Goal: pick one R-move kit (Knight Block or Super Punch) and learn defensive timing.
Band D — 2,000 to 7,500 Hits (Retro Fighter through Vampire): Long-term account progression. Goal: consistent Hit income per ten-minute block rather than chase highlight reels. Cross-check meta picks on Tier list once Shadow unlocks.
Grind tips that pair with this checklist
Land hits, not just kills. Eliminations help (+5), but steady damage across multiple opponents often outpaces tunnel vision on one low-HP target.
Rotate farming kits. Use fast E moves while climbing; swap to newly unlocked kits for one casual match so Q escapes become muscle memory before ranked-style play.
Track session deltas. Write your Hit total at session start and end. Dividing Hits gained by minutes played shows whether your current kit fits farming or needs swapping.
Double Hits pass note: If you own the Double Hits game pass, thresholds in this table stay the same — you simply arrive at each row faster. Update personal notes rather than editing Hit numbers here.
Patch day: When Updates Hub reports threshold changes, strike through old rows in your personal copy and mirror fixes on Free abilities.
When to leave the checklist for other pages
- Move descriptions and combo ideas → Free abilities
- Robux kits and pass move lists → Premium abilities
- Roster context and category explanation → Abilities Hub
- Official ban policy and platform support → Latest update and Official links
Printable one-line progress tracker
For minimal notes paste this line and fill totals weekly:
Hits: ____ / 7500 | Next unlock: ______ | Session +Hits: ____ | Date: ______
Update the “Next unlock” label using the first unchecked row in the master table. When Cursed requirements become official, add a second tracker line rather than guessing Hits.
This tool lives under Tools Hub. It is fan-maintained — confirm critical milestones in-game after major patches.
Frequently Asked Questions
Quick answers for Anime Ability Arena on Roblox.
Does this checklist include premium abilities?
No. Space Outlaw, Angelic, One Punch, and Sorcerer require game passes. See Premium abilities for those kits.
Why do Pirate and Beam share 1,000 Hits?
Public roster tables list both unlocks at the same milestone. You should receive both movesets when you cross 1,000 lifetime Hits.
How should I track Cursed?
Leave Cursed unchecked until you meet the special unlock condition Banjomeni officially documents. Community guides note the kit exists but not a Hits number.
Will checklist thresholds change?
They can if Banjomeni rebalance progression. Watch Updates Hub and verify in-game before deleting personal progress notes.